If you work on design systems, AI is already in your job, and nobody asked you first. Annoyingly, it’s great at some of it.
Give it a button with five states and it’ll produce every variant with the right tokens in minutes, most of the way to production. The rest is edge cases and deciding whether the pattern was right in the first place, which is where the real time goes. It drafts documentation too. The drafts are generic and never explain why anything was decided, but editing a bad draft beats staring at an empty page. Naming tokens and spotting inconsistent values is rule-following work, and it does that reliably.
The trouble starts when people treat making artifacts and making decisions as the same job.
The hardest question in systems work is whether something should be a component at all. That depends on what keeps coming up in your product, and on which differences are real and which are just drift from people working without agreements. A model has no idea about any of that. It wasn’t there when your team made those calls, and it doesn’t know which ones were compromises or which ones exist because someone senior really liked purple.
It can’t write the rules for how things behave either. It can tell you what a dropdown looks like. It can’t decide how filters should persist when someone switches views, or what an empty state should say halfway through a compliance workflow. You only know that from living with the product.
At Scaler I saw what happens when a system is built without those decisions. Navigation looked the same in every module and behaved slightly differently in each one. It all looked polished and felt unreliable, and users are very good at noticing the second part. AI would have tidied up the visual side even faster and never noticed the rest.
Back works the same in every module
Needs review
Needs review
Illustrative data
Back looks the same and behaves differently
Needs review
Needs review
Illustrative data
So I use it for the artifacts and keep the decisions with people. That split has saved me a lot of time, and a few arguments.